Skill-based matchmaking (SBMM) has been a topic of debate among Call of Duty players for quite some time. Activision recently conducted research on the effects of SBMM in multiplayer lobbies and made some interesting discoveries.

The findings of Activision’s 25-page paper on SBMM revealed that disabling SBMM led to negative outcomes. Players were more likely to quit matches, play less, and experience more blowout losses when SBMM was turned off. This indicates that SBMM plays a crucial role in player engagement and overall satisfaction.

The Importance of SBMM in Call of Duty

Activision emphasized that SBMM is essential for connecting players of similar skill levels in multiplayer lobbies. By maintaining SBMM, players can actively contribute to their teams, improve their gameplay over time, and avoid the frustration of being constantly matched with significantly better or worse opponents.

While Activision is considering the possibility of introducing a core multiplayer playlist without SBMM, historical testing suggests that this may not be well-received by low- and mid-skill players. The goal is to find a balance that benefits players of all skill levels and enhances the overall gaming experience.

Activision’s research demonstrated that SBMM encourages players to stay engaged in matches, strive for personal achievements, and actively participate in Call of Duty’s game design. By creating balanced and competitive gameplay environments, SBMM contributes to a more enjoyable experience for all players involved.

Skill-based matchmaking has a significant impact on the overall multiplayer experience in Call of Duty. While there may be some challenges and controversies surrounding SBMM, Activision’s research highlights the importance of maintaining a system that supports fair and competitive gameplay. As the gaming industry continues to evolve, finding the right balance between skill-based matchmaking and player satisfaction will be crucial for the future of multiplayer gaming.

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