The announcement of the satirical space RPG sequel, The Outer Worlds 2, back in 2021 was met with much anticipation. However, since then, there has been little information released about the game, as developers at Obsidian have been focusing on other projects like Avowed and Grounded. In a recent interview with Feargus Urquhart, the studio head at Obsidian, he shed light on the challenges faced during the early years of the COVID-19 pandemic in developing Outer Worlds 2.

During the interview, Feargus Urquhart mentioned the internal struggles the studio faced during the pandemic lockdowns. There were discussions about reallocating the team working on Outer Worlds 2 to focus solely on Avowed, as the studio was juggling multiple projects simultaneously. The acquisition of the studio in 2018 added another layer of complexity to the situation, making it challenging for the team to find their footing amidst the chaos.

Managing Multiple Projects

Obsidian has been working on various projects simultaneously, including Avowed, Grounded, and Outer Worlds 2. While Avowed remains a top priority for the studio, they have managed to create a system that allows for the efficient management of resources and creative input between different projects. The studio has made strategic decisions to ensure that each project gets the attention it deserves while maintaining a balance among the different teams.

Despite facing setbacks and delays in their timelines, Obsidian remained committed to delivering high-quality games. The decision to persevere and stay the course, even in the face of uncertainty, has paid off for the studio. Grounded and Pentiment have successfully launched, and Avowed is expected to be a great game. Outer Worlds 2 is also shaping up to be an incredible sequel, building on the foundation laid by its predecessor.

Feargus Urquhart emphasized the importance of utilizing third-party tools like Unreal Engine to streamline the development process and create better games. By leveraging their experience and tools developed over the years, Obsidian aims to create a new generation of games that push the boundaries of storytelling and gameplay. With the groundwork laid by Avowed and Outer Worlds 2, the studio is poised to deliver exceptional gaming experiences to their audience.

The development of Outer Worlds 2 has not been without its challenges for Obsidian. The studio faced internal struggles during the pandemic, grappled with managing multiple projects, and overcame setbacks and delays along the way. By staying committed to their vision and leveraging their expertise, Obsidian has positioned themselves to deliver exceptional games like Avowed and Outer Worlds 2. As fans eagerly await the release of these titles, it is evident that the studio’s dedication to quality and creativity will shine through in their future projects.

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