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The director of Final Fantasy XIV, Naoki Yoshida, recently expressed his admiration for the chaos and freedom found in the nineties MMO Ultima Online. He acknowledged that incorporating this level of chaos into FF14 would not be feasible, as it could potentially “break” the players. Yoshida emphasized the need to adapt and fine-tune the concept
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Final Fantasy XIV is once again embracing the rich history of the beloved series with a brand new set of raids and quests. During the opening keynote at the London Final Fantasy Fan Festival, producer Naoki ‘Yoshi-P’ Yoshida announced that FF14 will be celebrating the 20th anniversary of Final Fantasy XI, the first MMO installment
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Poncle, the creative minds behind the popular game Vampire Survivors, have just unveiled their latest offering, Whiteout. This exciting expansion is now available on PC, Xbox, and Mobile platforms, with a release on Nintendo Switch set to follow soon. While the primary aim of Whiteout is to infuse the game with the holiday spirit, it
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Google Drive has recently announced upcoming changes to its download process that will enhance privacy for users. However, it is important to analyze the details of this announcement to understand the implications and limitations of these changes. Contrary to initial interpretations, the changes announced by Google Drive regarding downloads do not apply universally. The updated
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Obsidian Entertainment’s design director, Josh Sawyer, recently expressed his eagerness to create a new Pillars of Eternity RPG, provided he had the same budget as Baldur’s Gate 3. In an in-depth interview with TouchArcade, Sawyer discussed his experiences in the roleplaying game industry, from his involvement in iconic titles like Planescape Torment to Fallout: New
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