In the highly anticipated sequel to Dragon’s Dogma, Capcom took a unique approach to its conception. According to the franchise’s director, Hideki Itsuno, the game’s development involved locking a group of creative minds together until something amazing emerged. Itsuno revealed this intriguing process in an interview with Edge Magazine issue 391. The team, including Itsuno and other Capcom designers, secluded themselves for three days and two nights near Osaka, pledging not to leave until they had figured everything out.
During their private retreat, the designers brainstormed and conceptualized the key elements they wanted players to experience in Dragon’s Dogma 2. They envisioned grand moments, such as the ability to shatter a bridge with enemies standing on it, causing them to fall into the river. This idea reflected the current trend of environmental kills in the gaming industry. However, not all ideas could be incorporated into the game due to practical limitations and the need to maintain cohesion within the game’s established systems.
Despite the creators’ desire to include every exciting idea they generated, compromises and modifications were necessary. Dragon’s Dogma 2 is set to be around four times the size of its predecessor, which already indicates the immense scale of the game. With such ambitious goals, it was inevitable that some concepts had to be altered or abandoned altogether. As someone who has studied game design at university, I can attest to the challenging process of transforming a plethora of ideas into a cohesive and functional game. The collaborative nature of game development often leads to ideas being mashed up, cut out, and transformed by other designers’ perspectives, making for a chaotic yet exhilarating experience.
Dragon’s Dogma 2 promises to be an expansive and immersive world for players to discover. The compromises made during its development do not detract from the game’s potential. In fact, they serve as a testament to the dedication and creativity of the development team. The challenges faced during the conception of Dragon’s Dogma 2 illustrate the intricate balance between pushing boundaries and staying true to the game’s foundations.
While we eagerly await Dragon’s Dogma 2’s release, it is clear that Capcom is committed to delivering an exceptional gaming experience. The collaboration and innovative thinking showcased during the game’s development resonate with players who appreciate the meticulous crafting of intricate worlds. Dragon’s Dogma 2 is poised to captivate gamers with its immersive gameplay, stunning visuals, and a narrative that builds upon the foundations of its predecessor.
The creation of Dragon’s Dogma 2 sheds light on the chaotic yet collaborative process of game development. Capcom’s commitment to pushing boundaries and their ability to navigate the complexities of designing a large-scale game are commendable. With its anticipated release in 2024, Dragon’s Dogma 2 holds the promise of transporting players into a world where imagination and gameplay merge seamlessly.