In the realm of Baldur’s Gate 3, a player has discovered a fascinating loophole involving a simple D&D spell that managed to deceive one of the gods in the Dungeons & Dragons pantheon. This discovery comes from a Reddit post by user rokamuda, who shared their experience of an “evil” playthrough during the game’s second act. Playing as Shadowheart, they completed the Gauntlet of Shar and made a morally questionable choice to kill the Nightsong, thereby dooming the inhabitants of the Last Light Inn. This perfectly aligned with Shadowheart’s allegiance to the evil goddess Shar. However, to their surprise, upon exiting the dungeon, they were met with a cutscene of Lady Shar cursing them for not completing the mission. Thus, invoking the wrath of a goddess.
Upon careful examination, it turns out that this unexpected turn of events is not a bug, but rather a consequence of an ingenious use of a low-level D&D spell called Disguise Self. Rokamuda reveals that they had utilized Disguise Self to complete the Nightsong sequence. In Baldur’s Gate 3, this spell allows the caster to alter their appearance, clothes, armor, and weapons to mimic someone else. In this case, they disguised themselves as a generic female elf, one of the limited archetypes available in the game. As a result, Shadowheart went unnoticed by Shar, who failed to recognize her own purported Chosen One.
While this strategy granted rokamuda extra loot in the form of Dark Justiciar gear, it came at a cost. The consequences of this deception are severe. Shadowheart is now deemed an enemy of Shar, despite meticulously following her instructions. With the inhabitants of the Last Light Inn doomed and the loss of Shar’s favor, Shadowheart finds herself in a precarious situation as she enters the game’s third act. One player rightly questions the accomplishment of this cunning playthrough, stating, “What did you accomplish? Sounds like Shar pulled one over on you.”
This revelation not only exposes the vulnerability of the all-powerful Shar, but also raises questions about the true extent of her divine intellect. As some fans have pointed out, other NPCs in Baldur’s Gate 3, such as the Githyanki captain and the dead Mind Flayer, were able to see through disguises and recognize the player. It is perplexing that a literal goddess would be unable to pierce the veil of a simple first-level spell. It seems that even divine beings in D&D’s pantheon are not impervious to certain flaws and limitations.
Dungeons & Dragons has always portrayed its deities with a sense of realism by incorporating flaws and imperfections into their characters. This is one such example of a divine being being outsmarted and deceived by mortal ingenuity. It adds depth to the game’s lore and challenges players to think critically about the godly beings they encounter. After all, even gods are not infallible in the realm of Dungeons & Dragons.
The discovery of how a simple spell, Disguise Self, managed to deceive a god in Baldur’s Gate 3 is a testament to the creativity and cunning of players. It showcases the intricacies of the game’s mechanics and the vulnerabilities even the most powerful beings possess. As players continue to navigate the world of Baldur’s Gate 3, they are reminded that even gods can be fooled, and sometimes, the most effective strategies are the simplest ones.