As the director of Elden Ring, Hidetaka Miyazaki, has gained recognition for pioneering the challenging RPG genre with games like Dark Souls and Bloodborne. Despite his significant contributions to this genre, Miyazaki has expressed his willingness to learn from playing other Souls-like games developed by different studios. In a recent interview translated by @swordandflower on Twitter, Miyazaki admitted to playing a variety of similar games and acknowledged the opportunity to learn and improve as a developer. He emphasized the importance of collaboration and shared goals among developers to enhance the player experience.

Expanding Perspectives Through Different Games

Miyazaki’s openness to exploring other Souls-like games demonstrates a valuable approach to game development. By engaging with titles like Lies of P and Lords of the Fallen, which align with the combat, difficulty, and narrative design elements found in FromSoftware games, Miyazaki not only broadens his perspective but also identifies areas for growth and innovation within his own projects. Viewing such games as opportunities for learning rather than competition highlights Miyazaki’s commitment to continuous improvement and evolution in the industry.

Looking Ahead to Elden Ring’s Future

While Miyazaki is receptive to learning from other games, he remains focused on the development of Elden Ring and its upcoming DLC, Shadow of the Erdtree. Set to release in June, this DLC represents a continuation of the Elden Ring experience for players. Despite confirming that Shadow of the Erdtree will be the only DLC for Elden Ring, Miyazaki has not ruled out the possibility of a sequel in the future. This forward-thinking approach ensures that FromSoftware remains dedicated to delivering captivating experiences to their audience.

Hidetaka Miyazaki’s willingness to learn from other Souls-like games exemplifies the importance of collaboration, innovation, and continuous improvement in game development. By embracing different perspectives and exploring new experiences, developers can enhance their creativity, refine their craft, and deliver exceptional gaming experiences to players worldwide. As the gaming industry continues to evolve, the value of learning from others remains a cornerstone of success and innovation.

PlayStation

Articles You May Like

Analysing AMD’s Next-Gen RDNA 4 GPU Architecture Updates for Ray Tracing
The Upcoming Fourth-Generation Nest Learning Thermostat: What to Expect
Exploring the New Romance System in Warframe: 1999
Exploring Overwatch 2’s New Mythic Weapon Skin

Leave a Reply

Your email address will not be published. Required fields are marked *