PlayStation

In the Early Access period of Baldur’s Gate 3, Shadowheart’s character was originally portrayed as very sassy and hot-tempered. These traits were meant to make her a more complex and interesting character within the game. The development team’s goal was to create a group of distrustful party members who would eventually learn to trust each
0 Comments
Elden Ring director Hidetaka Miyazaki recently revealed that he doesn’t want his games to be overly difficult to navigate without external help. While acknowledging that players may seek assistance from guides and online communities, Miyazaki emphasized that their games are designed with a range of players in mind, including those who prefer a more organic
0 Comments
Microsoft’s Xbox chief, Phil Spencer, recently announced that the upcoming game, Doom: The Dark Ages, will not be an Xbox exclusive and will also be available on the rival platform, PS5. This decision marks a departure from Xbox’s recent exclusivity strategy, where games like Starfield and Redfall remained exclusive to the Xbox console only. Spencer
0 Comments
Atlus has a history of creating visually stunning games, and Metaphor: ReFantazio is no exception. The team behind the game, including director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro, have once again proven their talent in creating a captivating gaming experience. Their fingerprints are evident throughout the game, showcasing their unique style
0 Comments
Wanderstop is a new game from Ivy Road Games that takes a departure from the developer’s previous work on The Stanley Parable. This game, announced at Summer Game Fest 2024, blends elements of storytelling and simulation as players take on the role of Alta, a former fighter turned tea shop owner. Exploring Alta’s Story In
0 Comments